Wrapit is essentially a tool for conforming meshes to other meshes. This lends itself to various scenarios such as retopoligising high-res meshes like those created in Zbrush, mudbox etc and creating low poly proxies for situations where those are preferable, like collision detection etc.
Tuesday, February 3, 2009
Wrapit
Wrapit is essentially a tool for conforming meshes to other meshes. This lends itself to various scenarios such as retopoligising high-res meshes like those created in Zbrush, mudbox etc and creating low poly proxies for situations where those are preferable, like collision detection etc.
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment