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Thursday, February 26, 2009

The Rebirth of a Legend

For a successful market debut of its new Scirocco, VW relied on an innovative Web special and MACKEVISION done the work.

Making of the hole

Making of the hole using greeble script.

Wednesday, February 25, 2009

Steampunk CGChallenge :: Winners!

The CGSociety is proud to present the winners of the challenge with the largest prize draw in our history.

Making of an Interceptor

Artist created this image in 3dsmax to give tribute to fantastic science fiction UFO series.

Dantes inferno

Dante's classic Divine Comedy has been revisited by Psyop for EA as "a modern interpretation of the epic poem where players will fight their way through the depths of hell".

Making of miami river

Carlos Fuyo features a great making of Miami River in 1930 a subtle picture.

Corel Painter 11

Painter 11 offers a broad range of digital painting, photo-painting and drawing tools that enhance your creativity, expand your digital darkroom, support unlimited experimentation and help you work faster.

Action Hero: The Finalists

Winners will be announced on Monday, March 2.

Softimage 7.5

Autodesk, Inc. has launched Autodesk Softimage 7.5 software for visual effects and game production. The 7.5 version offers timesaving new features, such as UV unfolding technology, a multithreaded Syflex cloth simulator and an integrated mental ray 3.7+ renderer.

ZSpheres in ZBrush

How you can use Zsphere modelor to create models which can be converted into 3d poly mesh and added as subtools.

Monday, February 23, 2009

Trinigy announces Entertainment Stimulus Package

Trinigy offers Entertainment Stimulus Package (ESP) to qualifying game developers to back the industry in the current economic times.

Interview with Sach Baylin-Stern - NúFilms Interview with Sach Baylin-Stern - NúFilms

NuFilms is the leading producer of music videos in Quebec, and one of the most active and successful music video production companies in Canada.

Making of Mahala

Mahala is a Balkan word for neighbourhood or quarter, a section of a rural or urban settlement.

CG Community Survey: Upgrades 09 CG Community Survey: Upgrades 09

Find out how your software has been reviewed by your peers by reading the results of an industry-wide survey.

Sunday, February 22, 2009

Mudbox blog

New Mudbox2009 blog with new workflow videos.

Hand Modeling

This tutorial will teach you how you can model a hand from sketch using polygon modeling. You can use any 3d software.

Interview with Yoav Binyamini

Interview with Yoav Binyamini, a talented animator who has worked in animation for an Oscar winning feature, TV, Direct to DVDs and Visual Effects, as well as over two years of teaching 3D animation at VFS.

Concept Sculpting in Mudbox 2009

Video tutorial by Wayne Robson : Concept Sculpting in Mudbox 2009.

Thursday, February 19, 2009

Interview with Yousef Ikhreis

30 years old self taught artist from Jordon, working as a Art Direction and have a 10 years experience in the industry.

Iron Man's armor from the inside out

Check out this fun Flash program sent over by the folks at Industrial Light & Magic.

IT'S ART Challenge : "The Control of Nature"

Since humans have been on Earth, they have tried to control nature. With an era of new technology, humanity tries harder and harder to dominate by eliminating and selecting species to better fit their needs. How will it end? Does nature really control the humans?"

Wednesday, February 18, 2009

GridIron Flow Available for Public Beta

GridIron Software, the leading provider of workflow and performance tools for creative professionals, announced that the highly anticipated GridIron Flow public beta is now available for Mac users to download, with the Windows version coming shortly.

mental mill : Software Feature

Using mental images' mental mill to bring life to shader creations.

Tuesday, February 17, 2009

Digital-Tutors Stereoscopic 3D Training

Create audience excitement and interactive experiences. Learn practical workflows to making stereoscopic 3D imagery with Maya 2009 and gain total control over the camera, characters, and environments to create one of the most powerful effects in cinema.

Interview with Kirsi Salonen - Part 1

Kirsi Salonen has probably become a familiar name to most of you digital art fans. The work of 26 year old Finnish artist has been featured, not only by IT’S ART in recent months, but in Ballistic Publishing's Exposè 6 and Exotiquè 3-editions.

Making of A Winter Amid the Ice

Boat starting to be frozen by the ice, a small group of explorers on their way to save their fellow who went missing.

Monday, February 16, 2009

Coraline :: Production Focus

One Step at a Time for the Puppet of a Thousand Faces.

Half-Life: Escape From City 17

Watch the first part of the independent live-action short film, Half-Life: Escape From City 17.

Character Design and Development

In these videos Cesar Dacol Jr. will demonstrate that Zbrush is not just for the characters.

Production focus: nascar underground

Maybe it’s the speed, maybe it’s the power, or maybe it’s just the ear-splitting noise, but something about tackling a new NASCAR project always inspires a lot of really interesting and fun ideas for us to dive into, and this year was no exception.

Archmodels vol 62 is now available

The collection includes 64 models of lowpolygon 3D buildings.

Free CrazyBump

Free CrazyBump for layoff victims.

HDR Lighting Design Software Released

New software tool that let's you make HDR lighting images for 3D CGI. You design lighting right onto a lat-long workspace with all the correct distortion happening in real-time.

Mudbox 2009: Quickstart Series - Part 10

In this new part you will learn about Baking ambient Occlusion map and Wayne's ambient Occlusion map trick

Thursday, February 12, 2009

Physics of Balance

“We come into this world head first and go out feet first; in between it is all a matter of balance.“

Sculpture exhibition

Sculpture exhibition in Bristol United Kingdom. A range of sculptures for personal work and commissions.

Oddworld Inhabitants : Folio Edition

Ballistic Publishing has reprinted the popular 'Art of Oddworld Inhabitants: The First Ten Years,' together with a special Folio Edition. CGSociety talks to Lorne Lanning.

Interview with Bobby "Boom" Beck

Interview with Bobby "Boom" Beck, CEO / Co-Founder. Animation Mentor.

Mudbox 2009: Quickstart Series - Part 10

In this new part you will learn about Baking ambient Occlusion map and Wayne's ambient Occlusion map trick.

Wednesday, February 11, 2009

The Character Design Studio Lesson 1

'The Character Design Studio' Blog is now up.

Open beta for Turtle 5.0 released

ifth generation of renderer plug-in Turtle for Maya, now available as a public Beta, faster, sharper, and shinier than ever.

Panda Panther : The Zodiac Race

PandaPanther is a New York-based animation studio headed up by Jonathan Garin and Naomi Nishimura.

New School of Entertainment Design

Hollywood’s Leading Concept Designer Feng Zhu to Launch New School of Entertainment Design in Singapore.

Rendering for Animation with Final Gathering

Video tutorial by i3dtutorials.com : Rendering for Animation with Final Gathering.

Tuesday, February 10, 2009

Wayne Robson

You will find hours of free high quality tuition on Autodesk Mudbox 2009 SP1 that is bang up to date and 'straight from the source'. No fee's, no catches, just knowledge for free.

Studio Profile : Motus Digital

Motus Digital, LLC is a Motion Capture and Animation Production Studio located in Dallas, Texas.

Mirror's Edge: A Leap of Faith

Peter Rizkalla talks with Mirror's Edge Art Director Johannes Soderqvist and Senior Animator Tobias Dahl to discover how the unique first-person shooter was created.

Monday, February 9, 2009

Philippe Rebours : Artist Profile

A Life Well Lived.Philippe Rebours is the quintessential CG renaissance artist.

Production Focus : oktapodi

What happens when six students from Gobelins L’Ecole de L’Image (Gobelins School of the Image), Paris’ premiere visual arts school, get together? You get Oktapodi.

DOF PRO v4.0

DOF PRO is the result of ongoing research, development and programming collaboration between Richard Rosenman and Martin Vicanek.